Rayman Legends: Definitive Edition review – not what it says on the box

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Considering it was originally supposed to be a Wii U exclusive it’s ironic that we’ve played Rayman Legends on more formats in the last four years than probably any other game. It’s a sad irony though, because it’s never been particularly successful on any of them. Despite being one of the best 2D platformers of the last several years. And we doubt its fortunes are suddenly going to change on the Switch, especially as this is absolutely not the definitive edition.

Not that this version is any kind of disaster, but it doesn’t run quite as well as the Xbox One and PlayStation 4 versions, and it doesn’t have all the same features as the original Wii U edition. It’s not even really as good as the PS Vita version, which is what it most resembles. But if you weren’t a nit-picky video games reviewer you’d barely notice the differences between any of them.

Rayman Legends is a loose sequel to 2011’s Rayman Origins, a game rightly praised for its excellent visuals but which we felt lacked the full variety and imagination you’d expect of a top tier Nintendo game. Ubsioft’s Montpellier studio obviously agreed, as Legends takes everything that was great about the original and refines and augments it into something truly special.

 

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